テーマパークでの混雑情報と優先搭乗パスの効果に関するマルチエージェントによる検討 [in Japanese] A Study of the Effects of Congestion Information and a Priority Boarding Pass in a Theme Park with Multi-Agents [in Japanese]
Access this Article
Search this Article
We have investigated ways to reduce congestion in a theme park with multi-agents. We constructed a theme park model called Digital Park 1.0 with twenty-three attractions similar in form to <i>Tokyo Disney Sea.</i> We consider not only congestion information (number of vistors standing in line at each attraction) but also the advantage of a priority boarding pass, like <i>Fast Pass</i> which is used at <i>Tokyo Disney Sea.</i> The congestion-information-usage ratio, which reflects the ratio of visitors who behave according to congestion information, was changed from 0% to 100% in both models, with and without priority boarding pass. The "mean stay time of visitors" is a measure of satisfaction. The smaller mean stay time, the larger degree of satisfaction. Here, a short stay time means a short wait time. The resluts of each simulation are averaged over ten trials. The main results are as follows. (1) When congestion-information-usage ratio increased, the mean stay time decreases. When 20% of visitors behaved according to congestion information, the mean stay time was reduced by 30%. (2) A priority boarding pass reduced congestion, and mean stay time was reduced by 15%. (3) When visitors used congestion information and a<i> </i>priority boarding pass, mean stay time was further reduced. When the congestion-information-usage ratio was 20%, mean stay time was reduced by 35%. (4) When congestion-information-usage ratio was over 50%, the congestion reduction effects reached saturation.
- IEEJ Transactions on Electronics, Information and Systems
IEEJ Transactions on Electronics, Information and Systems 127(3), 407-415, 2007-03-01
The Institute of Electrical Engineers of Japan