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Abstract
In this paper, we applied low discrepancy sequences to the field of 2D and 3D sampling problems of image synthesis of Computer Graphics (CG) As low-discrepancy sequences, we selected Sobol's sequences, GFSR sequences. Good Lattice Points, and Hammersley Points We evaluated these sequences in computational time, discrepancy, and RMS error, and show the effectiveness and the problems of low discrepancy sequences. We also proposed a 3D sampling method based on low-discrepancy sequences, and improve the performance more than 47 percents in comparison with the previous method.
Journal
- Journal of the Japan Society for Simulation Technology [List of Volumes]
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Journal of the Japan Society for Simulation Technology 22(4), 232-238, 2003-12-15 [Table of Contents]
Japan Society for Simmulation Technology