Low discrepancy数列のコンピュータグラフィックスへの適用(<小特集>モンテカルロシミュレーション)  [in Japanese] Applications of Low Discrepancy Sequences for Computer Graphics (<Special Features> Monte Carlo Simulation)  [in Japanese]

    • 土井 章男 Doi Akio
    • 岩手県立大学ソフトウェア情報学部 Faculty of Information and Software Science, Iwate Plefectural University

Abstract

In this paper, we applied low discrepancy sequences to the field of 2D and 3D sampling problems of image synthesis of Computer Graphics (CG) As low-discrepancy sequences, we selected Sobol's sequences, GFSR sequences. Good Lattice Points, and Hammersley Points We evaluated these sequences in computational time, discrepancy, and RMS error, and show the effectiveness and the problems of low discrepancy sequences. We also proposed a 3D sampling method based on low-discrepancy sequences, and improve the performance more than 47 percents in comparison with the previous method.

Journal

Journal of the Japan Society for Simulation Technology   [List of Volumes]

Journal of the Japan Society for Simulation Technology 22(4), 232-238, 2003-12-15  [Table of Contents]

Japan Society for Simmulation Technology

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Codes

  • NII Article ID (NAID) :
    110003891039
  • NII NACSIS-CAT ID (NCID) :
    AN00329524
  • Text Lang :
    JPN
  • Article Type :
    特集
  • ISSN :
    02859947
  • NDL Article ID :
    6807544
  • NDL Source Classification :
    ZM13(科学技術--科学技術一般--データ処理・計算機)
  • NDL Call No. :
    Z14-893
  • Databases :
    NDL  NII-ELS