フォーク型センサとスマートフォンを連携した食行動改善手法の提案  [in Japanese] Eating Behavior Detection Fork and Mobile Persuasive Game  [in Japanese]

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Author(s)

Abstract

子供の食行動を改善することを目的に,食行動 (食事中の動作と食べようとしている食材の種類) を検出するフォーク型デバイス:センシングフォークを開発した.本論文では,センシングフォークのプロトタイプ設計と実装,および,これと連携して動くスマートフォン用ゲームアプリケーション:腹ペコパンダについて述べる.We propose a fork-type sensing device, Sensing Fork, which detects children's eating behavior (eating actions and chosen food) and a smartphone game to address children's eating problems. This paper describes the design and implementation of the Sensing Fork prototype and the play-based eating game called Hungry Panda.

We propose a fork-type sensing device, Sensing Fork, which detects children's eating behavior (eating actions and chosen food) and a smartphone game to address children's eating problems. This paper describes the design and implementation of the Sensing Fork prototype and the play-based eating game called Hungry Panda.

Journal

  • 研究報告ユビキタスコンピューティングシステム(UBI)  

    研究報告ユビキタスコンピューティングシステム(UBI) 2013-UBI-39(10), 1-5, 2013-07-24 

    Information Processing Society of Japan (IPSJ)

Keywords

Codes

  • NII Article ID (NAID)
    110009591636
  • NII NACSIS-CAT ID (NCID)
    AA11838947
  • Text Lang
    JPN
  • Article Type
    Technical Report
  • ISSN
    09196072
  • Data Source
    IPSJ 
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