中学生の保護者を取り込む体験入学の実施ー名作ゲーム開発疑似体験を通してー
書誌事項
- タイトル別名
-
- Experiential Learning for Junior High School Students and Their Parents - Pseudo Production of the Famous Traditional Game -
この論文をさがす
抄録
Recently, junior high school students are greatly influenced by their parents on their decisions about nextcareer. Therefore, it seems to be effective for increasing the applicants of our college to lead the parents' interest tothe information engineering. We tried to attract the interest of students and their parents to the informationengineering by offering a trial class based on an 80's game "Digital Invader" famous among the parents. In this paper,we will show about this work.
収録刊行物
-
- 論文集「高専教育」 : kosen kyoiku
-
論文集「高専教育」 : kosen kyoiku 34 679-684, 2011-03
独立行政法人国立高等専門学校機構
- Tweet
キーワード
詳細情報 詳細情報について
-
- CRID
- 1574231877575840896
-
- NII論文ID
- 110009772619
-
- NII書誌ID
- AN10534789
-
- ISSN
- 03865681
-
- 本文言語コード
- ja
-
- データソース種別
-
- CiNii Articles