Genetic Network Programming with Automatic Program Generation for Agent Control

DOI
  • Li Bing
    Graduate School of Information, Production and Systems, Waseda University
  • Mabu Shingo
    Graduate School of Information, Production and Systems, Waseda University
  • Hirasawa Kotaro
    Graduate School of Information, Production and Systems, Waseda University

抄録

In this paper, a new Genetic Network Programming with Automatic Program Generation (GNP-APG) has been proposed and applied to the Tileworld problem. A kind of genotype-phenotype mapping process is introduced in GNP-APG to create programs. The procedure of the program generation based on evolution is demonstrated in this paper. The advantages of the proposed method are also described. Simulations use different Tileworlds between the training phase and testing phase for performance evaluations and the results shows that GNP-APG could have better performances than the conventional GNP method.

収録刊行物

詳細情報 詳細情報について

  • CRID
    1390001205365539328
  • NII論文ID
    130004965134
  • DOI
    10.11394/tjpnsec.1.43
  • ISSN
    21857385
  • 本文言語コード
    en
  • データソース種別
    • JaLC
    • CiNii Articles
  • 抄録ライセンスフラグ
    使用不可

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