A Pervasive Game to Evaluate the Effectiveness of Social Interaction to Increase Daily Activity of Older Adults

抄録

In this paper, we describe the design of a pervasive game that uses social interaction to increase daily activity among elderly people. We propose an experiment in which the game design is analyzed with respect to how social interaction affects player’s daily activity levels. In order to allow comparison between test and control groups, different variations of the game were designed, including one with no social interaction and two others including presential and remote social interaction.

収録刊行物

詳細情報 詳細情報について

  • CRID
    1050292572112760704
  • NII論文ID
    170000175939
  • Web Site
    http://id.nii.ac.jp/1001/00183408/
  • 本文言語コード
    en
  • 資料種別
    conference paper
  • データソース種別
    • IRDB
    • CiNii Articles

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