3-D sound for virtual reality and multimedia
著者
書誌事項
3-D sound for virtual reality and multimedia
AP Professional, c1994
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注記
Bibliography: p. 265-285
Includes index
内容説明・目次
内容説明
One of the key underlying technologies of immersive virtual reality (VR) is 3-D sound for computers. This text provides the reader with an understanding of the communication chain between source and listener, and how important issues in psychoacoustics and engineering interact. It covers components of spatial auditory displays, psychoacoustics of spatial hearing, what sounds are appropriate to spatialize, applications to human-machine interfaces (including virtual reality and multimedia) and future directions.
目次
- Virtual auditory space - context, acoustics and psychoacoustics
- overview of spatial hearing
- azimuth and elevation perception
- sound source distance and environmental context
- implementing 3-D sound
- application examples
- what's next ? - future and futuristic 3-D sound applications.
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