Algorithms for visual design using the processing language
Author(s)
Bibliographic Information
Algorithms for visual design using the processing language
Wiley, c2009
- : hbk
- Other Title
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Algorithms for visual design : using the processing language
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Note
Includes bibliographical references and index
Description and Table of Contents
Description
As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more.
Table of Contents
Introduction. 1. Elements of the Language. 2. Points, Lines, and Shapes. 3. Structured Shapes. 4. Basics of Graphical User Interfaces. 5. Image Processing. 6. Motion. 7. Advanced Algorithms. 8. 3-D Space. 9. Solid Modeling. 10. File Processing. 11. Physical Computing. Appendix A: Equations of Lines and Planes. Appendix B: Answers to Exercises. Appendix C: Further Reading.
by "Nielsen BookData"