Search Results1-13 of  13

  • 伊藤 彰教 ID: 9000272251807

    Articles in CiNii:1

    • Effect of Time-Frequency Trajectory on the Ringing Perception for Frequency-Modulated Tones (2004)
  • 伊藤 彰教 ID: 9000287159376

    Articles in CiNii:1

    • Report of the new education curriculum which considered the complicated game development styles (2012)
  • 伊藤 彰教 ID: 9000338423767

    Articles in CiNii:1

    • 少ない色数のカラーパレットによる画像生成手法 (2016)
  • 伊藤 彰教 ID: 9000356609067

    Articles in CiNii:1

    • Mondrian Puzzle : A Puzzle Application for Color Distribution and Deployment (2017)
  • 伊藤 彰教 ID: 9000388504259

    Articles in CiNii:1

    • A Fundamental Study on a Structural Analysis Method of "Point of View Shot Style" Audio Drama applied the Theory of Cinema Audio : Through a Case Study of Romantic Audio Drama for Female (2018)
  • 伊藤 彰教 ID: 9000388504624

    Articles in CiNii:1

    • A Sound Assembling System for Anime with Technical Terms of Pre-Production : Based on Onomatopoeia Research and Analysis of Anime Moving Images (2018)
  • 伊藤 彰教 ID: 9000388505339

    Articles in CiNii:1

    • Floating Sights : Studies on Expression Methods of Dynamic Textures for AR Applications Using Programmable Shader (2018)
  • 伊藤 彰教 ID: 9000388506213

    Articles in CiNii:1

    • Color Scheme Simulation for Idol Characters based on Song Impression (2018)
  • 伊藤 彰教 ID: 9000399248508

    Articles in CiNii:1

    • TensorFlowを用いた"Giant Steps"のフレーズの学習と生成 (応用音響) (2018)
  • 伊藤 彰教 ID: 9000399566777

    Articles in CiNii:1

    • TensorFlowを用いた"Giant Steps"のフレーズの学習と生成 (2018)
  • 伊藤 彰教 ID: 9000402376773

    Articles in CiNii:1

    • Generative art with user operation in game as parameter (2019)
  • 伊藤 彰教 ID: 9000402378290

    Articles in CiNii:1

    • Analysis Sound Direction of Love Scenes in POV Shot Style Audio Drama (2019)
  • ITO Akinori ID: 9000004539778

    Articles in CiNii:23

    • Introduction to Computer Graphics by Example Based Programming (2011)
    • How to create "Name"-A Storyboard Construction Method in Manga Production (2011)
    • A Study on the Method of Visual Expression and Production for Achieving Both Surrounded Display Environment and Live Broadcasting : Practices on NicoNico Gakkai Beta (2017)
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