Search Results1-9 of  9

  • 松浦 李恵 ID: 9000250470704

    Articles in CiNii:3

    • Learning as Performing and the Activity of Becoming : An Ethnographic Study of Cosplay Culture (2013)
    • An Analysis of Physical Data Observed in Amateurs' Performance : From a Case Study on Cosplay Community (2017)
    • PF-090 ファン活動における学びの風景を考える : "Connected Learning"と"Performance"の概念から(教授・学習,ポスター発表) (2013)
  • 松浦 李恵 ID: 9000408896727

    Articles in CiNii:1

    • "Aida" as a Field of Designing Based on Tactics in Ones' Lives (2017)
  • 松浦 李恵 ID: 9000409190695

    Articles in CiNii:1

    • A Fieldwork Study of High School Information Classes Teaching Social Design with Digital Fabrication Tools (2019)
  • Matsuura Rie ID: 9000283362003

    Tokyo City University,Graduate School of Environmental and Information Studies (2014 from CiNii)

    Articles in CiNii:1

    • Making Agencies Visible Through Costume Making and Artifacts:An Ethnographic Study of Cosplay Fandom (2014)
  • Matsuura Rie ID: 9000311505315

    Keio University, Graduate School of Media and Governance (2015 from CiNii)

    Articles in CiNii:1

    • Learning through Participation in Community of Digital Fabrication::From an Ethnographic Study in FabLab Kamakura (2015)
  • Matsuura Rie ID: 9000316688578

    Graduate School of Media and Governance, Keio University (2015 from CiNii)

    Articles in CiNii:1

    • Boundary Designing through the Usage of Artifacts:From an ethnography of "cosplay" community (2015)
  • Matsuura Rie ID: 9000398138697

    Keio University (2018 from CiNii)

    Articles in CiNii:1

    • Report on the 11th International Conference on Cognitive Science (ICCS 2017) (2018)
  • Matsuura Rie ID: 9000403159019

    Graduate School of Media and Governance, Keio University (2016 from CiNii)

    Articles in CiNii:1

    • A Fieldwork Study of Learning Mediated by Digital Fabrication at a College (2016)
  • Matsuura Rie ID: 9000406388577

    Takarazuka University (2019 from CiNii)

    Articles in CiNii:1

    • A Fieldwork Study at Home::Interaction with Artifacts and Family during Cosplay Costume Making as Hobby (2019)
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