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  • The Otaku Enigma  [in Japanese]

    OSAWA Masachi

    … In the early 1980s, young people called otaku began to appear in Japanese society. … This paper will propose four otaku paradoxes as follows: Otaku are only interested in one particular subject. … However, with regard to the genetic and developmental processes of otaku, we will hypothesize that for otaku the universal world is condensed into one particular subject such as animation, comics, computer games and so on. …

    Kansai Sociological Review 5(0), 25-39, 2006


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