Search Results 1-20 of 1759

  • Examining the transfer of variance discrimination learning across some visual features  [in Japanese]

    楊 毅

    … Our visual systems continuously face an astonishing number of information, much more than they can cope with. … In order to handle this huge amount of information, our visual systems extract the gist information from groups of similar objects instantly, such as the size variance of a packet of berries. … Two groups were trained on an orientation or a length variance discrimination task with trial by trial feedback. …

    人間文化創成科学論叢 (22), 173-181, 2020-03-31

    IR  DOI 

  • Study of head-mounted walking support method using Auditory and Visual Information Feedback  [in Japanese]

    原園 征志 , 内海 章 , 窪田 哲也

    電気学会研究会資料. ITS 2020(1-19), 1-5, 2020-03-10

  • Study of head-mounted walking support method using Auditory and Visual Information Feedback (ITS)  [in Japanese]

    原園 征志 , 内海 章 , 窪田 哲也

    電子情報通信学会技術研究報告 = IEICE technical report : 信学技報 119(472), 1-5, 2020-03-10

  • A Visual and Haptic Active Guidance Approach for Minimally Invasive Surgery Training  [in Japanese]

    福元 勇汰 , 田川 和義 , 山本 雅也 , 小森 優 , 来見 良誠 , 田中 弘美

    電気学会研究会資料. PI = The papers of Technical Meeting on "Perception Information", IEE Japan, 2020(33-46・48), 57-60, 2020-03-04

  • The Role of Captivation and Sensation in Pleasurable Experience to Enhance Wayfinding Process

    Narindrasani Sekar , Fuad Hery Achmad

    … This paper reveals that the pleasurable experience that helps the visitors' wayfinding is mostly derived from the visual aspects involving human activities. … These visual aspects provide positive feedback to the visitors, such as the constructed meaning to a related place by stimulating captivation and sensation of the involved subjects. …

    Evergreen 7(1), 67-71, 2020-03

    IR  DOI 

  • Authenticated Language Through Games that Contribute to the Interest and Language Acquisition of Learners of English Speakers of Other Languages  [in Japanese]

    Yara Sabrina Kemaleddine

    … Once the grammar is acquired though physical action and the students are ready to use their texts all three learning senses will have been engaged and the students of the second language: Audial, visual, kinesthetic and with the textbook, written reiteration of that which has already been learned. …

    札幌学院大学人文学会紀要 = Journal of the Society of Humanities (107), 123-132, 2020-02-25

    IR 

  • 印象操作した自己鏡映像のフィードバックが被面接者に及ぼす影響 (メディアエクスペリエンス・バーチャル環境基礎)  [in Japanese]

    大久保 至道 , 磯山 直也 , 酒田 信親 , 清川 清

    電子情報通信学会技術研究報告 = IEICE technical report : 信学技報 119(386), 127-132, 2020-01-23

  • Standing exercise with visual feedback and a Knee Ankle Foot Orthosis improve sitting ability to sever Pusher  [in Japanese]

    原山 永世 , 山内 康太 , 熊谷 謙一 , 小柳 靖裕

    理学療法福岡 = Journal of physical therapy, Fukuoka (33), 117-123, 2020

  • The Priority Estimation by Using Learning to Rank in Display Ads  [in Japanese]

    IWAZAKI Yuki , TANIGUCHI Kazuki

    <p>Webサイトやアプリの訪問者に対して各個人の嗜好に合わせた商品訴求が可能なオンライン広告の隆盛に伴い,大量のユーザに多様な配信が可能な広告配信プラットフォームの重要性が増している.各プラットフォームでは独自のアルゴリズムが構築されており,運用担当者は広告クリエイティブの運用による広告効果の改善に力を注いている.このような背景の中で,ユーザの反応が得られるようなより多くの広告クリエ …

    Proceedings of the Annual Conference of JSAI JSAI2020(0), 1H4OS12b04-1H4OS12b04, 2020

    J-STAGE 

  • Three-dimensional kinematic study on pitching motion  [in Japanese]

    Sasamura Satoshi , Katayama Kunihiro , Inaoka Tadakatsu , Arimitsu Kazuki , Maeda Shunsuke , Iwami Kazuhiro , Yamada Yoshihisa

    本研究の目的は,高校野球投手の投球動作中の上腕加速度に下肢・体幹運動が及ぼす影響について明らかにすることである.高校野球投手11名を対象として,ポータブル3次元動作解析装置(noraxon社製,マイオモーション)を用いて投球動作の解析を行った.その結果,体幹回旋角速度は投球側上腕の合成加速度と相関した.先行研究では体幹回旋角速度はボール速度と相関しており,このことから合成加速度を分析指標として用い …

    Journal of Kochi Professional University of Rehabilitation 1(0), 1-8, 2020

    IR  J-STAGE 

  • The change of motor accuracy, F-wave and LF/HF from the motor imagery after intermittent motor practice  [in Japanese]

    Fukumoto Yuki , Suzuki Toshiaki , Iwatsuki Hiroyasu

    <p>運動イメージが実運動を向上させる可能性は多く報告されており, 急性期脳卒中患者などの実運動が困難であるケースに対する治療手段になり得ると考えた。健常者13名を対象とし, 運動練習後の運動イメージがピンチ運動の正確さに及ぼす効果を検討した。最初にF波, Low frequencyとHigh frequencyの比 (LF/HF比) を測定後, ピンチ力を最大随意収縮の50%強度 ( …

    Japanese Journal of Clinical Neurophysiology 48(2), 59-69, 2020

    J-STAGE  Ichushi Web 

  • Multiple-character Animation Systems for Children at Different Educational Stages

    Alherz Alaa , Tsuruta Naoya , Kondo Kunio

    … Previous studies have shown that visual art education helps young children to communicatetheir ideas. … In addition, visual thinking programs improve the understanding of visual images and result in considerableimprovement in mathematics, reading, and social emotional learning. … In this study, we propose 2D interactive animationsystems for children at different educational stages that can be used in visual art education programs. …

    International Journal of Asia Digital Art and Design Association 24(1), 1-7, 2020

    J-STAGE 

  • Development of an Intelligent Power Module Inserter

    Sato Junya , Ichikawa Yoshiaki , Yamada Takayoshi , Ito Kazuaki , Yamamoto Hidehiko , Fujihara Motoharu , Kawaguchi Satoshi , Suzuki Takehiko , Izawa Jin

    … Also, visual feedback control using two webcams is utilized for the alignment and insertion. …

    IEEJ Journal of Industry Applications 9(2), 140-148, 2020

    J-STAGE 

  • Typical Adult Speakers' Tongue-Palate Contact Patterns for Japanese Alveolar and Post-Alveolar Sounds  [in Japanese]

    Fujiwara Yuri , Yamamoto Ichiro

    <p>目的:構音障害のある人を対象としてエレクトロパラトグラフィ(EPG)を用いた視覚的フィードバック訓練を実施しているが,典型的な日本語音の舌と口蓋の接触パターンに関するEPGデータは限られている.今回は最も高頻度に練習される歯茎音,歯茎硬口蓋音について目標パターンを作成することを目的とした.<br>方法:対象は発声発語器官や聴力に問題のない15名の日本語話者の成人である …

    The Japan Journal of Logopedics and Phoniatrics 61(1), 31-40, 2020

    J-STAGE  Ichushi Web 

  • Development of VR Embodied-Visual Feedback System for Rehabilitation  [in Japanese]

    KANEKO Fuminari

    Journal of The Society of Instrument and Control Engineers 59(1), 37-40, 2020

    J-STAGE 

  • Multisensory Shitsukan perception

    Fujisaki Waka

    … Shitsukan includes visual qualities such as ``glossiness'' … it also results from multimodal, adaptive, and active processes including prediction, decision-making, body motor control, and sensory-motor feedback. … 1) Auditory modulation of material properties of food by pseudo-mastication feedback sound generated from electromyogram signal; …

    Acoustical Science and Technology 41(1), 189-195, 2020

    J-STAGE 

  • HamoKara: A System that Enables Amateur Singers to Practice Backing Vocals for Karaoke

    Mina Shiraishi , Kozue Ogasawara , Tetsuro Kitahara

    … Users can check whether their pitch is correct through audio and visual feedback. … Users can check whether their pitch is correct through audio and visual feedback. …

    情報処理学会論文誌 60(11), 2019-11-15

    IPSJ 

  • Can Hard Work Trigger Burnout? : An Empirical Data of a Laboratory Experiment

    Igawa Junichi

    … Mental fatigue was measured four times via a visual analogue scale. … Feedback regarding subjective rewards was manipulated to examine the effects of work enthusiasm on mental fatigue; …

    大分大学経済論集 71(2-4), 53-77, 2019-11

    IR 

  • A preliminary experiment of voluntary gate with no visual feedback from the self-body  [in Japanese]

    小林 元 , 西山 雄大 , 野村 収作 , フェリシャーニ クラウディオ , 村上 久 , 高橋 達二

    電子情報通信学会技術研究報告 = IEICE technical report : 信学技報 119(72), 15-18, 2019-06-07

  • A preliminary experiment of voluntary gate with no visual feedback from the self-body  [in Japanese]

    小林 元 , 西山 雄大 , 野村 収作 , フェリシャーニ クラウディオ , 村上 久 , 高橋 達二

    電子情報通信学会技術研究報告 = IEICE technical report : 信学技報 119(71), 15-18, 2019-06-07

Page Top