Consideration to A Pseudo-Perspective Projection in Large Scale Volume Rendering

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  • A302 大規模ボリュームレンダリング処理における擬似透視投影法に関する考察
  • ダイキボ ボリュームレンダリング ショリ ニ オケル ギジ トウシ トウエイホウ ニ カンスル コウサツ

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Abstract

In a large scale visualization with a wide screen, parallel projection becomes no more acceptable. However, real-time rendering using perspective projection is relatively expensive to support, due to increasing irregularity in memory access patterns. So, we have been investigating a technique which we call Pseudo-Perspective Projection. This method simulates a perspective projection by a collection of multiple parallel projections. In this paper, we have examined the quality of images rendered with the pseudo-perspective projection.

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