書誌事項
- タイトル別名
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- Bounding Volume as a Method for Accelerating Volume Rendering
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抄録
The effectiveness of the bounding volume method as a useful approach to achieve a real-time frame rate on rendering large volume data is widely accepted. The bounding volume method belongs to the space leaping technique, in which the objects pertaining to the volume data are enclosed within geometry objects of various shapes in order to delimit the range of effective calculation, thus avoiding useless calculation. This method is expected not only to be useful as a preprocessing stage for acceleration of volume rendering by Ray-Casting and Splatting, but also, for volume rendering using Texture-Mapping, which is currently gaining attention. In this report, we describe the positioniong of our proposed boundary-projection technique within the bounding volume method as well as some possible enhancements to support transfer function changing without considerable<BR>performance degradation.
収録刊行物
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- 可視化情報学会誌
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可視化情報学会誌 23 (Supplement1), 385-386, 2003
社団法人 可視化情報学会
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詳細情報
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- CRID
- 1390282679596629120
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- NII論文ID
- 10012625514
- 130003649863
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- NII書誌ID
- AA11907562
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- ISSN
- 1884037X
- 09164731
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
- Crossref
- CiNii Articles
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- 抄録ライセンスフラグ
- 使用不可