Prototyping Tool for Web-Based Multiuser Online Role-Playing Game

  • OKAMOTO Shusuke
    Faculty of Science and Technology, Seikei University The Institute of Electronics, Information and Communication Engineers
  • KAMADA Masaru
    Faculty of Engineering, Ibaraki University The Institute of Electronics, Information and Communication Engineers
  • YONEKURA Tatsuhiro
    Faculty of Engineering, Ibaraki University The Institute of Electronics, Information and Communication Engineers

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This letter proposes a prototyping tool for Web-based Multiuser Online Role-Playing Game (MORPG). The design goal is to make this tool simple and powerful. The tool is comprised of a GUI editor, a translator and a runtime environment. The GUI editor is used to edit state-transition diagrams, each of which defines the behavior of the fictional characters. The state-transition diagrams are translated into C program codes, which plays the role of a game engine in RPG system. The runtime environment includes PHP, JavaScript with Ajax and HTML. So the prototype system can be played on the usual Web browser, such as Fire-fox, Safari and IE. On a click or key press by a player, the Web browser sends it to the Web server to reflect its consequence on the screens which other players are looking at. Prospected users of this tool include programming novices and schoolchildren. The knowledge or skill of any specific programming languages is not required to create state-transition diagrams. Its structure is not only suitable for the definition of a character behavior but also intuitive to help novices understand. Therefore, the users can easily create Web-based MORPG system with the tool.

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