ファジィ積分を用いたテニスにおけるプレーの難易度評価

書誌事項

タイトル別名
  • Evaluation of Difficulty of Tennis Games with Fuzzy Integrals.
  • ファジィ セキブン オ モチイタ テニス ニ オケル プレー ノ ナンイド ヒ

この論文をさがす

抄録

It is important to. analyze the human task in sports such as tennis games. In this paper, a fuzzy tool for evaluating of tasks in a tennis game has been proposed based on a mathematical model and questionnaires issued to players themselves. The present method is capable of calculating human performance by summing up the fuzzy-measured PSF (performance shaping factor). This elicits the two dominant PSFs with a modified fuzzy measure learning identification algorithm (FLIA) to describe the ill-defined process of human activity in tennis games. FLIA reduces a set of PSFs until human tasks are represented clearly, and groupings of tasks are illustrated on a two-dimensional map of the dominant PSF. Characteristics of groups among players of different levels are then studied via the cluster analysis.

収録刊行物

詳細情報 詳細情報について

問題の指摘

ページトップへ