Algorithm for Computing Fingertip Positions of a Multifingered Hand in Three Dimensions

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Author(s)

Abstract

This paper discusses an algorithm for computing fingertip positions of a multifingered hand in three dimensions. The problem of computing fingertip positions which satisfy equilibrium equations becomes a nonlinear programming problem. The nonlinear condition of the problem is bilinear. Hence, the problem is reduced to a linear programming problem by using the optimum solution obtained from the relaxed problem of the nonlinear programming problem.

Journal

  • JSME international journal. Ser. C, Dynamics, control, robotics, design and manufacturing

    JSME international journal. Ser. C, Dynamics, control, robotics, design and manufacturing 38(4), 735-742, 1995-12-01

    The Japan Society of Mechanical Engineers

References:  5

Codes

  • NII Article ID (NAID)
    110004089508
  • NII NACSIS-CAT ID (NCID)
    AA10898309
  • Text Lang
    ENG
  • Article Type
    ART
  • ISSN
    13408062
  • Data Source
    CJP  NII-ELS 
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