ANALYSIS ON INTERACTIVE EXHIBITS AT SCIENCE MUSEUMS-PART 1 : Based on the classification and visitors' evaluations

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This paper carries out a classification of the existing interactive exhibits at a science museum. Various interactive exhibits are examined to identify their characteristics, which are used for evaluation purposes to create a matrix for evaluation of each exhibit. The Quantification Method III is used to elucidate the overall characteristics of the target exhibits. Cluster analysis is applied to these results so as to sort into groups. By plotting the target exhibits on 'the degree-of-freedom' and 'the development of understanding vs. the opportunities of learning' axes, it is possible to ascertain the characteristics of these exhibits. It is clear that six groups can be formed, each with different characteristics. Visitor interviews and video recordings are taken of visitors'utterances and behavior to examine how the visitors engage with the exhibits. From the data is compared to examine the relationship between the characteristics of the exhibits and the evaluations of the visitors, the popular exhibits tend to be 'physical entertainment' type exhibits where 'interaction between the exhibit and the visitor' and 'communication between visitors' occurred in more or less the same proportion. In other words, the exhibits that evoke interaction with the exhibit as well as communication between visitors in good balance are considered to be very enjoyable.

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  • デザイン学研究

    デザイン学研究 57 (5), 109-116, 2011

    一般社団法人 日本デザイン学会

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詳細情報 詳細情報について

  • CRID
    1390282680388675840
  • NII論文ID
    110008513563
  • NII書誌ID
    AN00150292
  • DOI
    10.11247/jssdj.57.109_2
  • ISSN
    21865221
    09108173
  • 本文言語コード
    en
  • データソース種別
    • JaLC
    • CiNii Articles
  • 抄録ライセンスフラグ
    使用不可

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