A Proposal of Automatic Clutching Method for Haptic Devices in a Large Scale VR Space

  • Isshiki Masaharu
    Precision and Intelligence Laboratory, Tokyo Institute of Technology
  • Sezaki Takahiro
    Precision and Intelligence Laboratory, Tokyo Institute of Technology
  • Akahane Katsuhito
    Precision and Intelligence Laboratory, Tokyo Institute of Technology
  • Kinomura Ken
    Precision and Intelligence Laboratory, Tokyo Institute of Technology
  • Sato Makoto
    Precision and Intelligence Laboratory, Tokyo Institute of Technology

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Other Title
  • 大規模3次元VR空間におけるハプティックデバイスの自動クラッチ操作の提案(「仮想都市とVR」特集)
  • 大規模3次元VR空間におけるハプティックデバイスの自動クラッチ操作の提案
  • ダイキボ 3ジゲン VR クウカン ニ オケル ハプティックデバイス ノ ジドウ クラッチ ソウサ ノ テイアン

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Abstract

Lately, a large-scale 3D space such as the online games and virtual city has been constructed as the improvement of the computer performance and network environment. Similarly, haptic devices of 6DOF which can be used to interface with objects in a 3D space intuitively have been developed. Operating a pointer in a 3D space with 6DOF haptic devices brings various advantages like an increasement of a real feeling or an intuitive operation by the sensing the force feedback. However, the technique to operate a pointer in a large-scale 3D space such as virtual city with 6DOF haptic devices has hardly been proposed. In this research, we proposed "Dual Shell Method" which can be used to operate a pointer intuitively in a large-scale VR space by automatically switching the state of the clutch. Results from a preliminary experiment suggest that our proposed method facilitates operation in a 3D space.

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