1A1-M10 エアホッケーロボットにおける対戦者の行動に基づく最適動作選択アルゴリズム [in Japanese] 1A1-M10 An Algorithm to Select the Optimal Behavior of an Air-Hockey Robot Based on the Responses of its Opponent Player [in Japanese]
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In this study, we propose a novel air-hockey robot that can change its actions according to the behaviors of opposite human player. In the robot, its attack behaviors are optimized during an air hockey game by recognizing the motions of the puck and the human hand. First, a method of how to calculate the attack position is explained. Secondly, the value of an attack calculated by the information of the puck and mallet including the position of human hand is explained. Then, we show the data of experiments and explain the reason of robot behaviors by the calculated value.
- The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2015(0), _1A1-M10_1-_1A1-M10_4, 2015
The Japan Society of Mechanical Engineers