Real-time Human Proxy: An Avatar-based Communication System
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We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtualized human behave as if he/she was present at a distant place. For estimating RHP, we apply it to a simple game and a virtual classroom system. The experimental results shows us that RHP is useful for avatar-based communication.
- Journal of Universal Computer Science
Journal of Universal Computer Science 13(2), 161-176, 2007-02
Graz University of Technology