A Simplified Plane-parallel Scattering Model for Rendering Densely Distributed Objects such as Foliage
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- Shinya Mikio
- Toho University
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- Dobashi Yoshinori
- Hokkaido University
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- Iwasaki Kei
- Wakayama University
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- Shiraishi Michio
- Toho University
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- Nishita Tomoyuki
- The University of Tokyo
抄録
Fast computation of multiple reflections and scattering among complex objects is very important in photorealistic rendering. This paper applies the plane-parallel scattering theory to the rendering of densely distributed objects such as trees. We propose a simplified plane-parallel scattering model that has very simple analytic solutions, allowing efficient evaluation of multiple scattering. A geometric compensation method is also introduced to cope with the infinite plane condition, required by the plane-parallel model. The scattering model was successfully applied to tree rendering. Comparison with a Monte Carlo method was made and reasonable agreement was confirmed. A rendering system based on the model was implemented and multiple inter-reflections were effectively obtained. The view-independent feature of the model allows fast display of scenes. The pre-computation is also modest, permitting interactive control of lighting conditions.
収録刊行物
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- Information and Media Technologies
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Information and Media Technologies 8 (2), 380-388, 2013
Information and Media Technologies 編集運営会議
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詳細情報 詳細情報について
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- CRID
- 1390282680242268928
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- NII論文ID
- 130003366955
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- ISSN
- 18810896
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- 本文言語コード
- en
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- データソース種別
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- JaLC
- CiNii Articles
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- 抄録ライセンスフラグ
- 使用不可