書誌事項
- タイトル別名
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- Development of a Virtual Cerebral Aneurysm Clipping Simulator
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<p>BACKGROUND: Subarachnoid hemorrhages may occur spontaneously from a ruptured cerebral aneurysm. The placement of clips around the neck of the aneurysm (clipping) is one of the very common surgical treatments. However, clipping is a challenging surgery for most neurosurgeons. To help support the surgeon’s decision-making process and preoperative surgical planning, we developed a VR clipping simulator (ClipSim).</p><p>METHODS: High definition 3DCG models such as aneurysms, arteries, and brain were segmented by Amira® software (FEI, Hillsboro, OR) and surgical clips were modeled by Maya® software (Autodesk, San Rafael, CA). These models were integrated and simulated into Unity® (Unity Technologies, San Francisco, CA) software.</p><p>RESULTS: We successfully developed a real-time, interactive, clipping simulator with an aneurysm deformable model used by PhysX real-time physics engine (Ageia, Santa Clara, CA). In conclusion, the simulator may be useful prior to surgery during the surgeon’s decision making process for selecting the most appropriate clips.</p>
収録刊行物
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- The Japanese Journal for Medical Virtual Reality
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The Japanese Journal for Medical Virtual Reality 13 (1), 20-26, 2015
日本VR医学会
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詳細情報 詳細情報について
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- CRID
- 1390282680401257728
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- NII論文ID
- 130005172281
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- ISSN
- 21872201
- 13479342
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- 本文言語コード
- ja
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- データソース種別
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- JaLC
- Crossref
- CiNii Articles
- KAKEN
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- 使用不可