三次元VRゲーム環境における実スケール身体動作と触覚インタフェースの有用性の検証 An Investigation of Real-Scale Body Motion and Haptic Interface in a Virtual Game

この論文にアクセスする

著者

抄録

<p>To work smoothly in a virtual space, it is necessary to recognize the space exactly and interact 3D information intuitively. In this study, we created a VR game environment that integrated stereoscopic vision based on a binocular parallax by a HMD with body motion measurement by a range image sensor. Also, to enhance immersion and operation feeling, we presented tactile information by using a vibro tactile globe and we verified usefulness of the operation by real-scale body motions, the stereoscopic vision and the tactile information. From the results of experiments, we could confirm that the operation by real-scale body motions and the stereoscopic vision are useful in the VR game environment created, and the tactile information is effective assistance for the operation by real-scale body motions.</p>

収録刊行物

  • ロボティクス・メカトロニクス講演会講演概要集

    ロボティクス・メカトロニクス講演会講演概要集 2017(0), 2A1-J11, 2017

    一般社団法人 日本機械学会

各種コード

ページトップへ