An Efficient Acoustic Distance Rendering Algorithm for Proximity Control in Virtual Reality Systems
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- BAEK Yonghyun
- Computer and Telecommunication Engineering Division, Yonsei University
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- LEE Tegyu
- Electrical and Electronic Engineering Department, Yonsei University
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- PARK Young-cheol
- Computer and Telecommunication Engineering Division, Yonsei University
Abstract
<p>In this letter, we propose an acoustic distance rendering (ADR) algorithm that can efficiently create the proximity effect in virtual reality (VR) systems. By observing the variation of acoustic cues caused by the movement of the sound source in the near field, we develop a model that can closely approximates the near-field transfer function (NFTF). The developed model is used to efficiently compensate for the near-field effect on the head related transfer function (HRTF). The proposed algorithm is implemented and tested in the form of an audio plugin for a VR platform and the test results confirm the efficiency of the proposed algorithm.</p>
Journal
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- IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
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IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences E100.A (12), 3054-3060, 2017
The Institute of Electronics, Information and Communication Engineers
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Details 詳細情報について
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- CRID
- 1390001206314555136
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- NII Article ID
- 130006236463
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- ISSN
- 17451337
- 09168508
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- Text Lang
- en
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- Data Source
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- JaLC
- Crossref
- CiNii Articles
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- Abstract License Flag
- Disallowed