食卓へのプロジェクションマッピングによる食の知覚と認知の変容:~天ぷらを例題として~  [in Japanese] Perceptual and Cognitive Change in Eating Experience of Tempura by Changing Eating Environment with Projection Mapping  [in Japanese]

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Author(s)

    • 鳴海 拓志 Narumi Takuji
    • 東京大学大学院情報理工学系研究科|JSTさきがけ Graduate School of Information Science and Technology, the University of Tokyo|JST Presto
    • 松尾 宇人 Matsuo Takato
    • 東京大学大学院情報理工学系研究科 Graduate School of Information Science and Technology, the University of Tokyo
    • 櫻井 翔 Sakurai Sho
    • 電気通信大学情報理工学研究科 Graduate School of Informatics and Engineering, the University of Electro-Communications
    • 廣瀬 通孝 Hirose Michitaka
    • 東京大学大学院情報理工学系研究科 Graduate School of Information Science and Technology, the University of Tokyo

Abstract

<p>Projection mapping to the dining table has been introduced in multiple restaurants. Does this kind of change in eating environment with projection mapping work only for entertainment? In this study, we examined whether changes in eating environment with projection mapping actually change the thermal/olfactory/taste perception and palatability of food. Tempura was chosen as a food, which has distinctive texture, aroma and taste, and has a strong tie with a specific eating environment in Japan, and a projection mapping system was constructed to project images and sounds to simulate a counter in a tempura restaurant around tempura. Through two experiments using this system, we suggested that the aroma, temperature, taste strength and palatability of the tempura improved by the effect of the projection mapping. We also suggested that the linguistic information related to tempura also enhances these perception, but the effect is weaker than the one of change in eating environment with projection mapping. These results suggested that change in eating environment with projection mapping helps to perceive the sensory information expected to be obtained in the environment.</p>

Journal

  • Transactions of the Virtual Reality Society of Japan

    Transactions of the Virtual Reality Society of Japan 23(2), 65-74, 2018

    THE VIRTUAL REALITY SOCIETY OF JAPAN

Codes

  • NII Article ID (NAID)
    130007386339
  • Text Lang
    JPN
  • ISSN
    1344-011X
  • Data Source
    J-STAGE 
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