キャリア教育におけるゲーム導入の試み―「パン屋激戦区ゲーム」の開発・実施・評価―  [in Japanese] A Trial of Introducing Game into Carrier Education: Development, Practice and Assessment of the Game "Bakeries in Close Competition"  [in Japanese]

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Abstract

<p>近年,若年層の労働と自立をめぐる諸問題が顕在化し,対比策としてキャリア教育が学校教育に導入されている,しかし,従来のキャリア教育は,職業人に求められる態度面の修得か,自己実現としての職業の強調のどちらかに偏る傾向が見られる.キャリア教育はまず何より客観的妥当性のある勤労観・職業観を育成すべきであり,特に勤労・職業の経済的側面に関心を持たせる実践の開発が必要である.この目的のため本研究では,店の経営と収益の追求を仮想体験する対人型ゲーム「パン屋激戦区ゲーム」を開発し,中学校において実施し,その教育効果を検証した.その結果,次の諸点が確認された.(1)このゲームは,生徒にとって楽しいものとなっている.(2)このゲームによって,生徒は,勤労・職業の経済的側面に関心を持つようになっている.(3)このゲームは,勤労・職業の経済的側面に関心を持たせるという点において,職場体験学刊の教育効果を補完することができる.</p>

<p>Recently, carrier education has been introduced into school as a resolution for young generation's difficulties in working, However, present carrier education practices have tendency to focus on forming attitude needed for workers or to emphasize realization of each student's dream. Career Education, first of all, should form students' view of working and vocation which has objective validity, and forming students' concern about economic feature of working and vocation would be especially needed. For this purpose, we develop the game "Bakeries in Close Competition" in which students experience bakery shop management, and through a practice of the game in junior high school, we examine educational effects of this game. The research effects are (I) our game is welcomed by students, (2) it forms students' concern about economic feature of working and vocation, and (3) it can compensate real work experiencing studies in forming students' concern about economic feature of working and vocation.</p>

Journal

  • STUDIES IN SIMULATION AND GAMING

    STUDIES IN SIMULATION AND GAMING 22(1), 146-157, 2012

    Japan Association of Simulation And Gaming

Codes

  • NII Article ID (NAID)
    130007856419
  • NII NACSIS-CAT ID (NCID)
    AN10412271
  • Text Lang
    JPN
  • ISSN
    1345-1499
  • NDL Article ID
    028291918
  • NDL Call No.
    Z14-1780
  • Data Source
    NDL  J-STAGE 
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