Crafting knowledge-based systems : expert systems made easy realistic

書誌事項

Crafting knowledge-based systems : expert systems made easy realistic

John Walters, Norman R. Nielsen

Wiley, c1988

  • : pbk

大学図書館所蔵 件 / 13

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注記

"A Wiley-Interscience publication."

Bibliography: p. 333-334

Includes index

内容説明・目次

巻冊次

ISBN 9780471624790

内容説明

This practical work describes the entire process of building a knowledge-based application - from start to completion, from concept to operation - with clear, detailed treatments of planning, designing, building, and testing. It also discusses recent insights into knowledge representation, including previously unpublished information. A description is given of the full scope of knowledge representation available, such as frame-based, multiple context, and model-based representations, with the attributes and drawbacks of each pointed out so that readers may make appropriate choices that serve their individual needs.

目次

  • Getting Started
  • Forming the Development Team
  • Acquiring Knowledge
  • Developing the Requirements
  • Conducting the Feasibility Study
  • Crafting a System Design
  • Knowledge Crafting the Prototype System
  • Determining What Has Been Crafted
  • Knowledge Crafting the Pilot Application
  • Pilot Operation and Beyond
  • A Project Schedule
  • Suggestions for Successful Knowledge Crafting
  • Knowledge Crafting with Rule-Based Representations
  • Knowledge Crafting with Frame-Based Representations
  • Knowledge Crafting with Multiple Contexts
  • Knowledge Crafting with Model- Based Representations
  • Knowledge Crafting with Blackboard Representations
  • Selecting Appropriate Knowledge Representation Techniques.
巻冊次

: pbk ISBN 9780471624806

内容説明

This practical work describes the entire process of building a knowledge-based application - from start to completion, from concept to operation - with clear, detailed treatments of planning, designing, building, and testing. It also discusses recent insights into knowledge representation, including previously unpublished information. A description is given of the full scope of knowledge representation available, such as frame-based, multiple context, and model-based representations, with the attributes and drawbacks of each pointed out so that readers may make appropriate choices that serve their individual needs.

目次

PANNING AND DESIGNING A KNOWLEDGE-BASED APPLICATION. Getting Started. Forming the Development Team. Acquiring Knowledge. Developing the Requirements. Conducting the Feasibility Study. Crafting a System Design. CRAFTING A KNOWLEDGE-BASED APPLICATION. Crafting the Prototype System. Evaluating the Prototypes. Conducting the Operinal Phases. Preparing a Project Schedule. Crafting Successsful Knowledge-Based Systems. KNOWLEDGE REPRESENTATION. Knowledge Crafting with Rule-Based Representations. Knowledge Crafting with Frame-Based Reasoning. Knowledge Crafting with Multiple Contexts. Knowledge Crafting with Model-Based Representations. Knowledge Crafting with Blackboard Representations. Selecting Appropriate Knowledge Representation Techniques. Bibliography. Index.

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