Games for all reasons : interacting in the language classroom

Bibliographic Information

Games for all reasons : interacting in the language classroom

Matthew Schultz, Alan Fischer

Addison-Wesley, c1988

Available at  / 22 libraries

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Description and Table of Contents

Description

This volume contains over 60 games to practice and reinforce language structure, vocabulary, pronunciation, numbers and listening, using role play, TPR and debate.

Table of Contents

UNIT I. STRUCTURE GAMES. 1. Add-jective. 2. As You Like It. 3. Field Goal. 4. 52 Card Pickup. 5. First and Last. 6. Future Lotto. 7. High Card Draw. 8. King of the Mountain. 9. Lagging. 10. Lifeboat. 11. Marching Sentences. 12. Mulligan's Stew. 13. Genghis Khan. 14. Relay Race. 15. Running the Gauntlet. 16. Special Investigator. 17. Where in the World. 18. Which One? 19. Wonder. UNIT II. VOCABULARY GAMES. 1. All in the Family. 2. Basketball. 3. Bingo Pachinko. 4. Heaven and Hell. 5. Kissing Cousins. 6. Long Lost Cousins. 7. Manner Mime. 8. Personality Bingo. 9. What's in the Closet? UNIT III. PRONUNCIATION, NUMBER, AND LISTENING GAMES. 1. Alliteration. 2. Boarding House Reach. 3. Digit Derby. 4. Jigsaw Puzzle. 5. Jigsaw Story. 6. Picture Jumble. 7. Reaction Time. 8. Train Station. 9. What Floor, Please? 10. What's on the Menu? UNIT IV. ROLE_PLAYS AND TOTAL PHYSICAL RESPONSE GAMES. 1. Baseball. 2. Bottle Roulette. 3. Fashion Show. 4. First Impressions. 5. 500,000 Cases of Tomatoes. 6. Handball. 7. Bull's Eye. 8. Flower Arranging. 9. Hands in Your Pocket. UNIT V. DEBATE GAMES. 1. Pros and Cons. 2. Thoughts that Count. 3. Versus. 4. Word Wars.

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Details

  • NCID
    BA06942697
  • ISBN
    • 0201152282
  • Country Code
    us
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Reading, Mass. ; Tokyo
  • Pages/Volumes
    viii, 104 p.
  • Size
    28 cm
  • Classification
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