Simulation-gaming : on the improvement of competence in dealing with complexity, uncertainty, and value conflicts : proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics, Utrecht University, The Netherlands, 16-19 August 1988
Author(s)
Bibliographic Information
Simulation-gaming : on the improvement of competence in dealing with complexity, uncertainty, and value conflicts : proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics, Utrecht University, The Netherlands, 16-19 August 1988
Pergamon Press, 1989
1st ed
Available at 15 libraries
  Aomori
  Iwate
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  Yamagata
  Fukushima
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  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
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  United Kingdom
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Note
Includes references
Description and Table of Contents
Description
This volume records the Proceedings of the International Simulation and Gaming Association's 19th International Conference which took place at Utrecht University in 1988. Seven sections are contained in the volume. The first section on complexity, uncertainty and conflict deals with theoretical and methodological issues. This is the introduction to the conference theme "On the improvement of competence". The following sections cover broad areas: organizational change, business simulation, policy exercise, methodology, learning environments, and special topics such as environmental planning, health care, diplomatic games and gambling.
Table of Contents
(Section Headings and Selected Papers). Complexity, Uncertainty and Value Conflicts. On the improvement of competence, J. Klabbers. Global modelling in Japanese political science, H. Seki. Organizational Change. Organizational change, implementation, social simulation, cultural change and leadership, model switching, C. Takkenberg. Organizational change: workshop review, M. van Mens & A. Coote. Business Simulation. Business simulation: an introduction, W. Scheper. Wargaming, W.C. Borawitz. Policy Exercise. Policy exercise, (group) decision support, C. Takkenberg. Project definition gaming/simulation exercise, M. Polic & I. Wenzler. Methodology. Methodology: behavioral and social systems, design and evaluation of games/simulations, classifications, taxonomy, J. Klabbers. Problems of taxonomy for gaming in macro- and micro-economic subjects, R. Siebecke. Learning Environments and Communication. Learning environments and communication: an introduction, D. Crookall. Some dangers when using interactive events to improve competence, K. Jones. Special Topics. Special topics: an introduction, W. Scheper. Environmental Planning. Biosphere and underdevelopment, L. Schapira. Simulation of integrated rural development with IRDEM, F. Rijsberman & G. Baarse. Health Care. Improving dental planning through computer simulation, E.M. Bronkhorst et al. Diplomacy. Diplomatic games, P.W. Meerts. Gambling. Competence in gambling games, D. Saunders & D. Turner. Survival - a case study in risk taking, A.L. Cudworth.
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