Creating and animating the virtual world
著者
書誌事項
Creating and animating the virtual world
(CGS computer animation series)
Springer-Verlag, c1992
- : ja
- : gw
- : us
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注記
Papers presented at a workshop held in Geneva, Switzerland, May 20-22, 1992
Includes bibliographical references and index
内容説明・目次
- 巻冊次
-
: gw ISBN 9783540700937
内容説明
This volume contains a selection of research papers presented at an international workshop on computer animation, held in Geneva, Switzerland in May 1992. Emphasis is placed on physics-based animation, human animation and geometric modelling for animation.
- 巻冊次
-
: ja ISBN 9784431700937
目次
I: Physics-based Animation.- The Control of Hovering Flight for Computer Animation.- Inverse Problems in Computer Graphics.- NPSNET: Physically-based Modeling Enhancements to An Object File Format.- A New Method for Approximative Interactive Dynamics.- II: Human animation.- Extraction of 3D Shapes from the Moving Human Face Using Lighting Switch Photometry.- An Interactive Tool for the Design of Human Free-Walking Trajectories.- Achilles - A System for Visualizing Non Standard Human Gait.- FAERIE: A CAD/CAM Tool for Voluntary Movement and Ergonomic Simulation.- Hand Motion Coding System for Algorithm Recognition and Generation.- III: Path Planning and Motion Control.- Computer Animation of Robot Motion with Collision Free Path Planning.- Path Planning and its Application to Human Animation System.- Automating Virtual Camera Control for Computer Animation.- IV: Geometric Models.- Algorithmic Animation of Constructing Surfaces from Cells.- Controlling the Architectural Geometry of a plant's growth - Application to the Begonia Genus.- Intersection and Minimal Distance of 3-D Object.- V: Languages and Systems.- Hierarchy, Labels and Motion Description.- A Language for Animating Scene Descriptions.- Risk and QFD Guided Prototyping of Graphical Animation Software.- A Video Editor for Teaching and Research in Computer Animation.- Author index.- Keyword index.
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