Bibliographic Information

Games of life : explorations in ecology, evolution, and behaviour

Karl Sigmund

Oxford University Press, 1993

  • : pbk.

Available at  / 8 libraries

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Note

Includes bibliographical references (p. [227]-237) and index

Description and Table of Contents

Volume

ISBN 9780198546658

Description

Life is often a matter of gambles, pay-offs and trade-offs, just like a game. This book takes the reader on a tour through the games and computer simulations that are helping science to understand the ecology, evolution and behaviour of real life - from cat and mouse to cellular automata, from the battle of the sexes to artificial life, from poker to the prisoner's dilemma. It explains why scientific observations and insights can be structured as the rules of a survival game, and what happens when they are assembled on a computer or in the mind and allowed to run. The book looks at genetics, population ecology, evolution and animal behaviour. Looks at genetics, population ecology, evolution and animal behaviour.

Table of Contents

  • Introduction - Mendel's legacy
  • self-replicating automata and artificial life
  • population ecology and chaos
  • random drift and chain reactions
  • population genetics
  • evolution and sex
  • evolutionary game theory
  • reciprocity and the evolution of co-operation
  • playback.
Volume

: pbk. ISBN 9780198547839

Description

Life is often a matter of gambles, pay-offs, and trade-offs, just like a game. This book takes us on a tour through the games and computer simulations that are helping us to understand the ecology, evolution, and behaviour of real life - from cat and mouse to cellular automata, from the battle of the sexes to artificial life, from poker to the prisoner's dilemma. No other book explains so well why scientific observations and insights can be structured as the rules of a survival game, and what happens when they are assembled on a computer or in the mind and allowed to run. With a delightful personal style, the author specifically looks at genetics, population ecology, evolution, and animal behaviour and discusses the often surprising outcomes when the name of the game is life.

Table of Contents

  • Introduction: Mendel's legacy
  • 1. Self-replicating automata and artificial life
  • 2. Population ecology and chaos
  • 3. Random drift and chain reactions
  • 4. Population genetics
  • 5. Evolution and sex
  • 6. Evolutionary game theory
  • 7. Reciprocity and the evolution of cooperation
  • 8. Playback
  • Endnotes
  • Bibliography
  • Index

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