UNIX System V network programming
著者
書誌事項
UNIX System V network programming
(Addison-Wesley professional computing series)
Addison-Wesley Pub. Co., c1993
大学図書館所蔵 全7件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references (p. 753-759) and index
内容説明・目次
内容説明
Finally, with UNIX (R) System V Network Programming, an authoritative reference is available for programmers and system architects interested in building networked and distributed applications for UNIX System V. Even if you currently use a different version of the UNIX system, such as the latest release of 4.3BSD or SunOS, this book is valuable to you because it is centered around UNIX System V Release 4, the version of the UNIX system that unified many of the divergent UNIX implementations.
For those professionals new to networking and UNIX system programming, two introductory chapters are provided. The author then presents the programming interfaces most important to building communication software in System V, including STREAMS, the Transport Layer Interface library, Sockets, and Remote Procedure Calls. So that your designs are not limited to user-level, the author also explains how to write kernel-level communication software, including STREAMS drivers, modules, and multiplexors.
Many examples are provided, including an Ethernet driver and a transport-level multiplexing driver. In the final chapter, the author brings the material from previous chapters together, presenting the design of a SLIP communication package.
目次
(Each chapter ends with a Summary, Exercises, Bibliographic Notes.)
Preface.
I. BACKGROUND MATERIAL.
1. Introduction to Networks.
Background.
Network Characteristics.
Networking Models.
2. UNIX Programming.
Overview.
Concepts.
Conventions.
Writing Programs.
Summary.
Exercise.
II. USER-LEVEL NETWORK PROGRAMMING.
3. STREAMS.
STREAMS Background.
STREAMS Architecture.
System Calls.
Nonblocking I/O and Polling.
Service Interfaces.
IPC with STREAMS Pipes.
Advanced Topics.
4. The Transport Layer Interface.
Introduction.
Transport Endpoint Management.
Connectionless Service.
Connection-oriented Service.
TLI and Read/Write.
5. Selecting Networks and Addresses.
Introduction.
Network Selection.
Name-to-Address Translation.
Name-to-Address Library.
Design.
6. The Network Listener Facility.
The Service Access Facility.
Port Monitors.
The Listener Process.
One-shot Servers.
Standing Servers.
The NLPS Server.
7. Sockets.
Introduction.
Socket Management.
Connection Establishment.
Data Transfer.
UNIX Domain Sockets.
Advanced Topics.
Comparison with the TLI.
Name-to-Address Translation.
8. Remote Procedure Calls.
Introduction.
XDR.
High-level RPC Programming.
Low-level RPC Programming.
rpcgen.
Advanced RPC Features.
III. KERNEL-LEVEL NETWORK PROGRAMMING.
9. The STREAMS Subsystem.
The Kernel Environment.
The STREAMS Environment.
STREAMS Messages.
STREAMS Queues.
Communicating with Messages.
Message Types.
10. STREAMS Drivers.
Introduction.
Driver Entry Points.
The Data Link Provider Interface.
Ethernet Driver Example.
11. STREAMS Modules.
Introduction.
Module Entry Points.
The Terminal Interface.
Network TTY Emulator Example.
12. STREAMS Multiplexors.
Introduction.
How Multiplexors Work.
The Transport Provider Interface.
Transport Provider Example.
IV. DESIGN PROJECT: IMPLEMENTING SLIP.
13. Design Project: Implementing SLIP.
Introduction to SLIP.
Software Architecture.
User-level Components.
Kernel-level Components.
Bibliography.
Index. 0201563185T04062001
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