Virtual reality in engineering

Author(s)

Bibliographic Information

Virtual reality in engineering

edited by Kevin Warwick, John Gray and David Roberts

(IEE Computing series, 20)

Institution of Electrical Engineers, c1993

Available at  / 13 libraries

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Note

Includes bibliographical references and index

Description and Table of Contents

Description

Virtual reality is a computer-generated, three-dimensional scene within which a user can move and interact with objects. It is becoming popular both to enable the visualization of ideas and as a direct representation/simulation of complex objects and interactions. This introduction to the field of virtual reality explores its applications to the engineering profession, in such areas as the rapid prototyping of new products, simulation and systems management. Other applications discussed include rehabilitating handicapped people and training astronauts. The text combines tutorials with material from manufacturers that demonstrates the existing technology available.

Table of Contents

  • An overview of virtual reality
  • interactive protein modelling
  • distributed parametric path planning
  • rapid prototyping
  • building design and construction
  • design by manufacture simulation
  • real applications - virtual markets
  • applications in training simulation
  • low-cost virtual reality
  • intelligent life in a virtual world
  • applied virtual reality
  • virtual reality in a service company
  • telerobotics in the nuclear industry.

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Details

  • NCID
    BA22567329
  • ISBN
    • 0852968035
  • Country Code
    uk
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    London
  • Pages/Volumes
    x, 196 p.
  • Size
    25 cm
  • Classification
  • Parent Bibliography ID
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