Virtual reality in engineering
Author(s)
Bibliographic Information
Virtual reality in engineering
(IEE Computing series, 20)
Institution of Electrical Engineers, c1993
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Note
Includes bibliographical references and index
Description and Table of Contents
Description
Virtual reality is a computer-generated, three-dimensional scene within which a user can move and interact with objects. It is becoming popular both to enable the visualization of ideas and as a direct representation/simulation of complex objects and interactions. This introduction to the field of virtual reality explores its applications to the engineering profession, in such areas as the rapid prototyping of new products, simulation and systems management. Other applications discussed include rehabilitating handicapped people and training astronauts. The text combines tutorials with material from manufacturers that demonstrates the existing technology available.
Table of Contents
- An overview of virtual reality
- interactive protein modelling
- distributed parametric path planning
- rapid prototyping
- building design and construction
- design by manufacture simulation
- real applications - virtual markets
- applications in training simulation
- low-cost virtual reality
- intelligent life in a virtual world
- applied virtual reality
- virtual reality in a service company
- telerobotics in the nuclear industry.
by "Nielsen BookData"