Games for business and economics
Author(s)
Bibliographic Information
Games for business and economics
Wiley, c1995
Available at / 48 libraries
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National Graduate Institute for Policy Studies Library (GRIPS Library)
||0028751||GRIPS00287510
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Note
Includes bibliographical references and index
Description and Table of Contents
Description
Game theory has been growing in popularity since the mid-1980s. The purpose of this text is to help students set up and solve business and economic problems through a unique, game theory approach. Prerequisites for the text are introductory microeconomics, finite maths and calculus.
Table of Contents
- Basic Game Theory: An Introduction to Games and Their Theory
- 2-Person Games
- n-Person Games
- Noncooperative Market Games in Normal Form
- Mixed Strategies and Mixed Strategy Equilibrium
- Games with Sequential Structure: Credibility and Subgame Perfect Equilibrium
- Repeated Games
- Evolutionary Stability and Bounded Rationality
- Games with Imperfect Information: Signalling Games and Sequential Equilibrium
- Games Between a Principal and an Agent
- Auctions
- 2-Person Bargains
- Arbitration
- n-Person Bargaining and the Core
- Games, Markets and Politics: 2-Sided Markets and Matching Games
- Voting Games.
by "Nielsen BookData"