3D graphics : tips, tricks & techniques
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Bibliographic Information
3D graphics : tips, tricks & techniques
AP Professional, c1996
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Includes index
Description and Table of Contents
Description
Teaching all the techniques and tools needed to develop 3D modelling skills or enhance existing ones, this work serves as a guide to creating models of the most basic elements to the more advanced features. It covers the intricacies of applying textures, lighting and perspective with easy-to-understand examples and text. Users of varying levels will be able to start from scratch, brush up on difficult techniques or reference specific skills. It includes a CD-ROM for Windows and Macintosh featuring tutorials, examples and "try out" versions of commercial programs.
Table of Contents
- 3D graphic basics
- manipulation tools for surfaces and objects
- primitives - 3D building blocks
- basic modelling tools
- geometric alteration tools
- textures, surfaces and shaders
- scene building
- lighting - your greatest tool
- setting up the cameras
- rendering the scene
- animation - giving objects life
- deformation tools.
by "Nielsen BookData"