3D graphics : tips, tricks & techniques

Bibliographic Information

3D graphics : tips, tricks & techniques

David J. Kalwick

AP Professional, c1996

Available at  / 8 libraries

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Note

Includes index

Description and Table of Contents

Description

Teaching all the techniques and tools needed to develop 3D modelling skills or enhance existing ones, this work serves as a guide to creating models of the most basic elements to the more advanced features. It covers the intricacies of applying textures, lighting and perspective with easy-to-understand examples and text. Users of varying levels will be able to start from scratch, brush up on difficult techniques or reference specific skills. It includes a CD-ROM for Windows and Macintosh featuring tutorials, examples and "try out" versions of commercial programs.

Table of Contents

  • 3D graphic basics
  • manipulation tools for surfaces and objects
  • primitives - 3D building blocks
  • basic modelling tools
  • geometric alteration tools
  • textures, surfaces and shaders
  • scene building
  • lighting - your greatest tool
  • setting up the cameras
  • rendering the scene
  • animation - giving objects life
  • deformation tools.

by "Nielsen BookData"

Details

  • NCID
    BA28091505
  • ISBN
    • 012394970X
  • LCCN
    96140262
  • Country Code
    us
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Boston ; Tokyo
  • Pages/Volumes
    xiv, 478 p.
  • Size
    24 cm.
  • Attached Material
    1 computer laser optical disk
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