3D graphics : tips, tricks & techniques

書誌事項

3D graphics : tips, tricks & techniques

David J. Kalwick

AP Professional, c1996

大学図書館所蔵 件 / 8

この図書・雑誌をさがす

注記

Includes index

内容説明・目次

内容説明

Teaching all the techniques and tools needed to develop 3D modelling skills or enhance existing ones, this work serves as a guide to creating models of the most basic elements to the more advanced features. It covers the intricacies of applying textures, lighting and perspective with easy-to-understand examples and text. Users of varying levels will be able to start from scratch, brush up on difficult techniques or reference specific skills. It includes a CD-ROM for Windows and Macintosh featuring tutorials, examples and "try out" versions of commercial programs.

目次

  • 3D graphic basics
  • manipulation tools for surfaces and objects
  • primitives - 3D building blocks
  • basic modelling tools
  • geometric alteration tools
  • textures, surfaces and shaders
  • scene building
  • lighting - your greatest tool
  • setting up the cameras
  • rendering the scene
  • animation - giving objects life
  • deformation tools.

「Nielsen BookData」 より

詳細情報

  • NII書誌ID(NCID)
    BA28091505
  • ISBN
    • 012394970X
  • LCCN
    96140262
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Boston ; Tokyo
  • ページ数/冊数
    xiv, 478 p.
  • 大きさ
    24 cm.
  • 付属資料
    1 computer laser optical disk
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