Bibliographic Information

Advances in computer chess 6

editor, D.F. Beal

Ellis Horwood, 1991

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Note

Ellis Horwood series in artificial intelligence

Bibliography: p190-191

Description and Table of Contents

Description

This book is based on the proceedings of the latest international conference on computer chess which was held in London in August 1990. It includes discussions on search algorithms, evaluation techniques, learning by simulated genetic evolution, computer composition of elegant chess problems, and looks at attempts to use human-like pattern recognition in place of brute-force computation. Aimed at a wide readership it will be of interest not only to the scientific community in artificial intelligence and cognition but also to chess players and those who create their own chess-playing programs - whether for competitive purposes or as a hobby.

Table of Contents

  • A fully distributed chess program
  • fundamental concepts in search
  • selective trees and majority systems - two experiments with commercial chess computers
  • sundry computer chess topics
  • alpha-beta conspiracy number search
  • new ideas in the field of problem-solving and composing programs
  • can a computer compose chess problems?
  • chunking for experience
  • to make dumb endgame databases speak
  • ALEXS - genetic-learning optimization for KNNKP(h)
  • a taxonomy of concepts for evaluating chess strength - examples from two difficult categories.

by "Nielsen BookData"

Details

  • NCID
    BA28205954
  • ISBN
    • 0130065374
    • 0130065374
  • Country Code
    uk
  • Title Language Code
    eng
  • Place of Publication
    New York ; London
  • Pages/Volumes
    viii,191p
  • Size
    23cm
  • Classification
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