Selected papers on computer science
著者
書誌事項
Selected papers on computer science
(CSLI lecture notes, no. 59)
CSLI Publications , [Co-published by] Cambridge University Press, c1996
- : pbk
- : hardback
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注記
Includes bibliographical references and index
収録内容
- Algorithms, programs, and computer science
- Computer science and its relation to mathematics
- Mathematics and computer science : coping with finiteness
- Algorithms
- Algorithms in modern mathematics and computer science
- Algorithmic themes
- Theory and practice, I-IV
- Are toy problems useful?
- Ancient Babylonian algorithms
- Von Neumann's first computer program
- The IBM 650 : an appreciation from the field
- George Forsythe and the development of computer science
- Artistic programming
内容説明・目次
内容説明
This anthology of essays from the inventor of literate programming is a survey of Donald Knuth's papers on computer science. Donald Knuth's influence in computer science ranges from the invention of literate programming to the development of the TeX programming language. One of the foremost figures in the field of mathematical sciences, his papers are widely referenced and stand as milestones of development over a wide range of topics. This collection focuses on Professor Knuth's published science papers that serve as accessible surveys of their subject matter. It includes articles on the history of computing, algorithms, numerical techniques, computational models, typesetting, and more. This book will be appreciated by students and researchers from a wide range of areas within computer science and mathematics.
目次
- 1. Von Neumann's first computer program
- 2. Ancient Babylonian algorithms
- 3. George Forsythe and the development of computer science
- 4. Computer science and its relation to mathematics
- 5. Algorithms
- 6. Mathematics and computer science: Coping with finiteness
- 7. Algorithms in modern mathematics and computer science
- 8. The IBM 650: an appreciation from the field
- 9. Theory and practice
- 10. Algorithm and program
- information and data
- 11. Are toy problems useful?
- 12. Theory and practice
- 13. Algorithmic themes
- 14. Typesetting concrete mathematics
- 15. Computer programming and computer science
- 16. This week's citation classic: artistic programming.
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