Interactive computer graphics in X

書誌事項

Interactive computer graphics in X

Theo Pavlidis

PWS Publishing Company, 1995

この図書・雑誌をさがす
注記

Includes index

内容説明・目次

内容説明

This text demonstrates the creation of computer graphics used in video games, using one of them as an ongoing project. It contains a library of X-Window programs used for constructing graphics in the X-Window environment. The X-Window system is covered.

目次

  • Windows and graphics
  • event driven computing
  • icons and games
  • fundamentals of the X-Window system
  • drawing on the X-Window system
  • event handling in the X-Window system
  • graphical computing
  • the X-Window system toolkit
  • using toolkits
  • plotting lines and cycles
  • filling areas
  • filling polygons
  • geometrical objects and transformations
  • programs for drawing
  • operations on lines
  • operations on polygons
  • splines
  • advanced plotting through Xlib
  • projections and visibility
  • full pictures
  • halftoning
  • image display through Xlib.

「Nielsen BookData」 より

詳細情報
  • NII書誌ID(NCID)
    BA28741735
  • ISBN
    • 053494986X
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Boston
  • ページ数/冊数
    xix, 555 p.
  • 大きさ
    25 cm
  • 付属資料
    1 computer disk (3 1/2 in.)
  • 分類
  • 件名
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