Interactive computer graphics in X
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Bibliographic Information
Interactive computer graphics in X
PWS Publishing Company, 1995
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Includes index
Description and Table of Contents
Description
This text demonstrates the creation of computer graphics used in video games, using one of them as an ongoing project. It contains a library of X-Window programs used for constructing graphics in the X-Window environment. The X-Window system is covered.
Table of Contents
- Windows and graphics
- event driven computing
- icons and games
- fundamentals of the X-Window system
- drawing on the X-Window system
- event handling in the X-Window system
- graphical computing
- the X-Window system toolkit
- using toolkits
- plotting lines and cycles
- filling areas
- filling polygons
- geometrical objects and transformations
- programs for drawing
- operations on lines
- operations on polygons
- splines
- advanced plotting through Xlib
- projections and visibility
- full pictures
- halftoning
- image display through Xlib.
by "Nielsen BookData"