Interactive computer animation

書誌事項

Interactive computer animation

edited by Nadia Magnenat Thalmann and Daniel Thalmann

Prentice Hall, 1996

大学図書館所蔵 件 / 3

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

Computer animation has been considered for many years as a new media for advertising and special effects in films. More recently, the fast development of powerful workstations has led to new areas like multimedia, interactive games and virtual reality. For these areas, interactive animation has become a key issue. Tackling the challenge of creating human motion through a computer, this book examines specific techniques such as cloth, hair and facial animation, and the co-ordination of animated objects.

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