Data management for mobile computing
著者
書誌事項
Data management for mobile computing
(The Kluwer international series on advances in database systems)
Kluwer, [1997], c1998
大学図書館所蔵 全13件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references (p. 137-152) and index
内容説明・目次
内容説明
Earth date, August 11, 1997 "Beam me up Scottie!" "We cannot do it! This is not Star Trek's Enterprise. This is early years Earth." True, this is not yet the era of Star Trek, we cannot beam captain James T. Kirk or captain Jean Luc Pickard or an apple or anything else anywhere. What we can do though is beam information about Kirk or Pickard or an apple or an insurance agent. We can beam a record of a patient, the status of an engine, a weather report. We can beam this information anywhere, to mobile workers, to field engineers, to a track loading apples, to ships crossing the Oceans, to web surfers. We have reached a point where the promise of information access anywhere and anytime is close to realization. The enabling technology, wireless networks, exists; what remains to be achieved is providing the infrastructure and the software to support the promise. Universal access and management of information has been one of the driving forces in the evolution of computer technology. Central computing gave the ability to perform large and complex computations and advanced information manipulation. Advances in networking connected computers together and led to distributed computing. Web technology and the Internet went even further to provide hyper-linked information access and global computing. However, restricting access stations to physical location limits the boundary of the vision.
目次
1 Introduction.- 1.1 Wireless Technologies.- 1.2 Wireless Architecture.- 1.3 Applications.- 1.4 Issues and Limitations.- 2 Software Architectures.- 2.1 Mobile Computing Models.- 2.2 Environmental Awareness.- 2.3 An Example: Web Browsing.- 3 System-Level Support.- 3.1 Disconnected Operation.- 3.2 Weak Connectivity.- 3.3 Mobility.- 3.4 Failure Recovery.- 4 Information Management.- 4.1 Broadcast.- 4.2 Caching and Broadcast.- 4.3 Querying Location Data.- 4.4 Other Topics.- 5 Location Management.- 5.1 The Location Problem.- 5.2 Two-tier Schemes.- 5.3 Hierarchical Schemes.- 5.4 Evaluating Performance.- 5.5 Concurrency and Recovery.- 6 Case Studies.- 6.1 Rover.- 6.2 Bayou.- 6.3 Coda.- 6.4 WebExpress.- 7 Conclusions.- References.
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