Principles of digital audio and video

著者

    • Luther, Arch C.

書誌事項

Principles of digital audio and video

Arch C. Luther

(The Artech House audiovisual library)

Artech House, c1997

  • alk. paper

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注記

Includes bibliographical references (p. 395-398)

Includes index

内容説明・目次

内容説明

Aims to teach the reader of the underlying principles and practical applications of digital A/V, and to show where technology is heading in the 21st century. The book shows how to screen and select A/V system components, and how to choose the best design approaches for a particular system. Broadcast and computer system-design engineers should find this a useful text for an understanding of analogue-digital conversion, video cameras, digital transmission and processing, compression, recording and storage, post-production, and more.

目次

Introduction: What is Multimedia? Interactivity. Creating Multimedia. Uses of Multimedia. Equipment and Software for Multimedia: Data Demands of Multimedia. Hardware for Multimedia. The Multimedia PC. Special Multimedia Hardware. Additional Hardware for Authoring. Software for Multimedia. Multimedia Authoring Workstation. Objectives for Multimedia: Typical Multimedia Projects. Understanding the User. Multimedia for Selling. Multimedia for Teaching. Multimedia for Information Delivery. Multimedia Used for Entertainment. The Content. Writing Down Objectives. Video Camcorder Selling Application. Multimedia Architectures: Building Blocks. Topology. Multimedia Presentations: Interactivity in Presentations. Steps of a Presentation. Using an Authoring Program: What Does an Authoring System Do? Programming in Authoring Systems. Choosing an Authoring System. Description of an Authoring System. User Interfaces: Types of Multimedia User Interfaces. User Task Analysis. Consistency. Simplicity. Metaphors. User Control. The Television-Style Interface -- Touch Screens. Selection Metaphors. Immediate Feedback. Windowing Environments. Designing an Application's Style: The Ingredients of Good Style. The Television Look or Style. The Computer Look or Style. Screen Design. Elements of Aural Style. Style for A Business Presentation. Style for a Selling Application. Style in a Training Application. Style Maintenance. Multimedia Assets: Asset Files. Audio Assets. MIDI. The DVI.AVS File Format. Motion Video Assets. Image Assets. Animation Assets. Graphics and Text Assets. Data Assets. Using the Assets. Producing Your Own Audio: Equipment for Audio Capture and Processing. Basics of Audio Production. Achieving Audio-Video Synchronization. Equipment Setup. Audio Production Tips. Digital Audio Capture. Producing Your Own Still Images: DVI Images. File Format Conversion. Image Compression. Equipment for Digitizing Images. Image Processing. Image Scanners. Images from Paint Programs. Producing Your Own Motion Video: Characteristics of Motion Video. Motion Video Compression. Video Production. Video Postproduction. Planning for Video. The Shoot. Using RTV Compression. Using PLV Compression. Animation: Frame Animation. Cel Animation. Animation with Graphics. Animated Transitions. Completing an Application: the Planning Process. Creating the Pets Application. Planning for the Camcorder Application. The Soldering Training Application. Distributing Your Application. Where Do We Go from Here?: Ingredients of a Forecast. Now for the Forecast. Appendix A: Multimedia Hardware. Appendix B: Multimedia Software. Glossary

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