Art of the electronic age
著者
書誌事項
Art of the electronic age
Thames and Hudson, 1993
大学図書館所蔵 全2件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references (p. 186-188) and index
内容説明・目次
内容説明
Art has been the subject of more explosive experimentation in the last twenty years than in almost any other period. Not only have most preconceptions about art and the artist been questioned and sometimes overturned; whole new media and areas of artistic activity have been pioneered, especially since the advent of such technology as the PC, Xerox, video and lasers. This book reveals the various trends that have been spawned by these unprecedented innovations. Frank Popper divides the subject into five categories: laser and holographic art; video art; computer art; communication art; and installation, demonstration and performance art. He analyses each of these movements in terms of its objectives and those who take part in it. What is most fascinating about these works is that, although their creators are experimenting with ways and means undreamt of even fifty years ago, their objective is the same as that of artists since antiquity - to create a shared aesthetic experience. This study demonstrates that such art has not emerged out of the blue, but is a clear evolution from the art and artists that preceded it.
Once that is understood, this new field can be assimilated, interpreted and enjoyed in accordance with its own standards. Frank Popper has been writing on contemporary art for almost thirty years. His books include "Die Kinetische Kunst" (Cologne, 1975) and "Electra: Electricity and Electronics in the Art of the 20th Century" (Musee d'art moderne de la Ville de Paris, 1983).
目次
- Introduction
- the roots of electronic art
- laser and holographic art
- video art
- computer art
- communication art
- art, nature and science
- social and aesthetic implications of the art of the electronic age
- conclusion
- notes on the text
- acknowledgments.
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