Document management for hypermedia design
著者
書誌事項
Document management for hypermedia design
Springer, c1998
- :softcover : alk. paper
大学図書館所蔵 全8件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes index
内容説明・目次
内容説明
Migrating from paper-based to electronic documentation is a task that needs careful planning. Electronic texts offer new ways to store, retrieve, update, and cross-link information. Hypermedia documents, in which texts are cross-linked via keywords and in which audio and video files may also be integrated, require new levels of organization and strict discipline from authors, editors, and managers. As documents become "living" their document managers must control access, privileges, interconnections, segmentation, and flexibility for different readers. This book introduces and surveys these new developments. Based on a wealth of experience in large hypermedia projects, it provides a step-by-step guide to all aspects of hypermedia development, from strategic decision-making to editing formats and production methods.
目次
I Hypermedia Enterprises.- 1 Hypermedia Production Scenarios.- 1.1 Introduction.- 1.2 What are Hypermedia?.- 1.3 Overall Scenario and Definitions.- 2 Market-Driven Scenario Elements.- 2.1 Production.- 2.2 Scenario Templates.- 2.3 Scenario Templates Within the First Stream of Initiative.- 2.3.1 First Stream, Template One.- 2.3.2 First Stream, Template Two.- 2.3.3 First Stream, Template Three.- 2.4 Scenario Templates Within the Second Stream of Initiative.- 2.5 Fourteen Steps in the Development of Hypermedia.- 2.5.1 The Preparatory Steps la-lf.- 2.5.2 Entering Multimedia Material.- 2.5.3 Editing Multimedia.- 2.5.4 Defining Properties.- 2.5.5 Entering Properties, Adding Properties.- 2.5.6 Automatic Linking.- 2.5.7 Manual Linking, Adding Anchors.- 2.5.8 Testing and Reviewing.- 2.5.9 Production.- 2.5.10 Conclusions.- 3 Sales and Royalties.- 3.1 Rights.- 3.2 Revising.- 3.3 Re-using.- 3.4 Procedures.- 3.5 Conclusions.- 4 The Publishing Corporation Case.- 4.1 Public Information Division.- 4.1.1 Management.- 4.1.2 General Management.- 4.1.3 Marketing Department.- 4.1.4 Sales Management.- 4.1.5 Production Management.- 4.1.6 Pick and Mix.- 4.1.7 Administration.- 4.1.8 Predictions About the Future.- 4.2 Scientific Information Division.- 4.3 Professional Information Division.- 4.3.1 The Market.- 4.3.2 Data Management.- 4.3.3 Overview of Use.- 4.3.4 Data Entry.- 4.3.5 Management Reports.- 4.4 Training Divisions.- 4.4.1 Prospectus.- 4.4.2 Production.- 4.4.3 Reference Material.- 4.4.4 Homework Management and Administration.- 4.5 Annex: Text Circulation in the Production Process.- II Producing Hypermedia.- 5 Popular Formats.- 5.1 SGML.- 5.1.1 Using SGML for Multimedia Development.- 5.1.2 SGML Document Structure..- 5.1.3 Creating and Editing SGML.- 5.1.4 Hypertext.- 5.2 HyTime and SMSL.- 5.3 HTML.- 5.4 VRML..- 5.5 MHEG.- 5.6 CALS.- 5.7 TeX.- 5.8 Conclusions.- 6 Editing.- 6.1 Introduction.- 6.2 MS Word.- 6.3 WordPerfect.- 6.4 Implementing Your Own System.- 7 Authoring.- 7.1 Processes.- 7.2 The Primary Author.- 7.3 The Secondary Author.- 7.4 Tools for the Secondary Author.- 7.5 Extending Hypermedia to an Educational Tool.- 8 Preparing Textual Material.- 8.1 Introduction.- 8.2 Implicit and Explicit Semantic Information.- 8.3 Paper Text.- 8.4 Unstructured Text.- 8.5 Structured Text.- 8.6 Tagged Text.- 8.7 Automatic References.- 8.8 Converting SGML to RTF.- 8.8.1 SGML to RTF macro.- 8.8.2 SGML to RTF Translator application.- 8.9 Converting RTF to SGML.- 8.9.1 RTF to SGML Translator Application.- 8.9.2 RTF.- 8.9.3 From RTF to SGML.- 8.9.4 Implementation.- 9 Creating Hypertext.- 9.1 Storage: Compiling, Importing, or Indexing.- 9.1.1 Database Selection.- 9.1.2 Tagged Information.- 10 Picture, Sound, and Video Resources.- 10.1 Embedded Resources.- 10.2 Linked Resources.- 10.3 Hotspots Within Picture Resources.- 10.4 Conclusions.- 11 Managing Hypermedia Documents.- 11.1 The Management of the Production.- 11.2 Paper for Quick Annotations.- 11.3 Computer Assisted Document Management.- 11.3.1 Creation.- 11.3.2 Librarian.- 11.3.3 Production.- 11.3.4 Annotation.- 11.3.5 Versioning.- 11.4 Outlining Tools.- 11.4.1 Word Processor Outlining Tools.- 11.4.2 Groupware Outlining Tools.- 11.4.3 Limitations of Outlining Tools.- 11.5 Author and Editor Plans.- 11.5.1 ASCII/Word Processor A/E Plans.- 11.5.2 Groupware A/E Plans.- 11.5.3 Project Management Tools for A/E Plans.- 11.5.4 Limitations of A/E Plans.- 11.6 Why Still use Paper?.- 11.7 Conclusion.- 11.8 Enriching Information: From Implicit to Explicit.- 11.9 DIS: Documentary Information Systems.- 12 Popular Multimedia Applications.- 12.1 Microsoft's Multimedia Viewer.- 12.1.1 Searching.- 12.1.2 Browsing.- 12.1.3 From Help to Viewer.- 12.1.4 Conclusions.- 12.2 DynaText.- 12.2.1 InStEd.- 13 Recipes.- 13.1 Introduction.- 13.2 Paper Recipes.- 13.2.1 Figures and Pictures.- 13.2.2 Computer Applications.- 13.3 Plain Text Recipes.- 13.3.1 Conclusion.- 13.4 Microsoft Windows Help Recipes.- 13.4.1 Creating Windows Help Files from Existing Material.- 13.4.2 Rich Text Format.- 13.4.3 RTF and the Help Compiler.- 13.4.4 Pictures.- 13.4.5 Typefaces and Fonts.- 13.4.6 Extending Help.- 13.4.7 Weaknesses.- 13.4.8 Examples.- III Navigational Support.- 14 Graph Computation in Structuring Hypermedia.- 14.1 Formalisms for the Representation of Relational Patterns.- 14.1.1 Unlabeled Directed Graphs for Representing Hypermedia Relations.- 14.1.2 Hypergraphs.- 14.1.3 The Bipartite, Directed (Conditional) Graph or Petri-Net Graph.- 14.2 Unlabeled Directed Graph Reflecting Conceptual Entailments.- 14.2.1 The Problem Space of the Hypermedia User and the Need for Graph Computation.- 14.2.2 Problem at the Level of a Complete Hypermedia Network.- 14.2.3 Computational Approaches of the Hypermedia Entailment Complexity.- 14.2.4 Structural Centrality Based on Direct and Indirect Influence.- 14.2.5 Adjacency Matrix Representing Hypermedia Relations.- 14.2.6 Small Scale Example.- 14.2.7 Hoede's Status Index.- 14.2.8 Centrality Computation by Hoede's Status Index.- 14.2.9 Alternative Graph Computations for Structural Centrality.- 14.2.10 Rush: A Measure to Unify Centrality Based on In- and Outdegree.- 14.3 Graph Structures as Concise Conceptual Representations.- 15 Graphical Display of Concept Maps.- 15.1 Displaying Two-Dimensional Concept Maps.- 15.2 Displaying Three-Dimensional Concept Maps.- 15.2.1 Illusions of Depth.- 15.2.2 Vagueness.- 15.2.3 Radius of the Concepts.- 15.2.4 Shading Spheres.- 15.2.5 Shadows.- 15.2.6 Text Size.- 15.2.7 Inner Sphere.- 15.2.8 Algorithms for Showing 3D Concept Maps.- 15.2.9 Conclusions.- 16 Rule-Based Navigation in Hypermedia Systems.- 16.1 Coaching Methods.- 16.2 Navigation Tools.- 16.3 Navigation Rules.- 16.4 Implementation of Coaching Methods.- 16.5 Preparing a Path.- 17 Calculating a Path.- 17.1 Prolog Clauses.- IV Seven Hypermedia Project Cases.- Case I Publishers' Documentation Support System.- Case II Genealogical Research Support.- Case III Newspaper Archiving and Delivery on CD-ROM.- Case IV Document Maintenance via CD-I.- Case V Preparing Encyclopedias for CD-ROM.- Case VI Managing Instructional Material.- Case VII Product Catalogues for Delivery on Demand.- PartV Appendices Appendix A. References.- SGML.- Graphical Display of Two-Dimensional Concept Maps.- General.- Deliverables by the COSYS Project.- Appendix B. Word Translation Macros.- Appendix C. Glossary.- Appendix D. First Demonstrator Case Description.- Top View.- Zooming.- Browsing.- Pruning.- Inside View.- Example.- Appendix E. Second Demonstrator Case Description.- General information.- Use.- Opening Texts.- Opening Pictures.- Opening an Overview.- Selecting a Database.- Opening an Article from a Text.- Opening an Overview from a Text.- Icons.- Hotspots.- Overviews.- Overview Windows.- Selecting and Deselecting Nodes.- Dragging a Node.- Opening an Overview from Another Overview.- Overview Icons.- Menus.- Dialogue Change Settings.- Appendix F. TextVision-3D.- Adding New Concepts.- Adding Relations.- XVI Table of Contents.- Deleting Relations.- Selecting Concepts and Relations.- Moving Concepts.- Revising to Indegree.- Revising to Outdegree.- Text Windows.- Subterm View.- Superterm View.- Text View.- Rotating the Network.- Appendix G. Prolog Interpretation of SGML Documents.- Appendix H. SGML ?RTF Conversion.- CPART.G.- F.G.- GRAMMAR.G.- TOKENDEF.G.- Appendix I. Interesting FTP and WWW Sites.- FTP Sites.- WWW Sites.- About the Authors.- Figures and Tables.
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