Quest for Kim : in search of Kipling's great game
Author(s)
Bibliographic Information
Quest for Kim : in search of Kipling's great game
Oxford University Press, 1997
- pbk.
Available at 2 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Description and Table of Contents
Description
This book is for all those who love Kim , that masterpiece of Indian life in which Kipling immortalized the Great Game. Fascinated since childhood by this strange tale of an orphan boy's recruitment into the Indian secret service, Peter Hopkirk here explores the many mysteries surrounding Kipling's great novel. He shows that most of the characters - Kim himself, the old Tibetan lama, Colonel Creighton, Mahbub Ali, Lurgan Sahib and the Babu (agent R17) - were inspired, in whole or in part, by actual individuals. Likewise, its locations are real - all of them familiar to the young Kipling when, more than a century ago, he worked as a reporter on a Lahore newspaper. Although Hopkirk trailed Kim and the lama across India and Pakistan, this is less a travel book than a literary detective story. It is not even essential to have read Kim in order to enjoy it, for Kipling's narrative is carefully sketched in as Hopkirk's quest unfolds. Because its hero is a teenage boy, many people mistakenly believe Kim to be a children's book.
This book is intended for wide popular appeal as an adventure and espionage story; lovers of travel writing, of Hopkirk's writing, and of Kipling's writing; those interested in Indian history and the history of the Great Game.
Table of Contents
Prologue: 'Here begins the Great Game ...'. 1: Who Was Kim?. 2: Enter the Lama. 3: Enter Mahbub Ali. 4: 'The Te-rain'. 5: Searching for the Colonel's Bungalow. 6: The Red Bull. 7: Who Was Colonel Creighton?. 8: School for Spies. 9: The Secret World of Simla. 10: Lurgan Sahib's Vanishing Shop. 11: Jacob Strikes Back. 12: Enter the Russians. 13: Who Was the Babu?. 14: The River of the Arrow. Epilogue: 'When everyone is dead'
by "Nielsen BookData"