Turtle geometry : the computer as a medium for exploring mathematics
Author(s)
Bibliographic Information
Turtle geometry : the computer as a medium for exploring mathematics
(The MIT Press series in artificial intelligence)
MIT Press, 1986, c1980
1st pbk. ed
- : pbk
Available at 19 libraries
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Note
Includes index
Description and Table of Contents
Description
Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
by "Nielsen BookData"