Designing high-powered OS/2 warp applications : the anatomy of multithreaded programs

書誌事項

Designing high-powered OS/2 warp applications : the anatomy of multithreaded programs

David E. Reich

Wiley, c1995

  • : pbk

大学図書館所蔵 件 / 2

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注記

Includes bibliographical references (p. 331-332) and index

入力は遡及データによる

内容説明・目次

内容説明

OS/2 2.1 is a 32-bit multi-tasking operating system. This guide provides insider tips designed to help the reader make the most of OS/2 functions. The edition has been updated to include coverage of the Workplace Shell, object-oriented programming (SOM/DSOM), client/server issues, multi-threading, memory management, HELP facilities, and running Windows applications under OS/2.

目次

  • WHY OS/2?
  • OS/2 as an End-User Platform
  • Why Program for OS/2?
  • OS/2 as a Development Platform
  • OVERALL APPLICATION DESIGN
  • Good Programs Have Good Up-Front Design
  • OS/2 Kernel Architecture
  • Presentation Manager, Graphics, and the User Interface
  • OS/2 Warp for the PowerPC
  • Features for Your Application
  • Application Structure
  • USING BUILDING BLOCKS OR YOUR APP WILL CRUMBLE
  • Block Design and Architecture
  • Designing the User Interface
  • Where's the Beef?
  • MAKING IT HAPPEN
  • The Development Environment
  • Prototyping the User Interface
  • Building the Core Function
  • Using Advanced Functions
  • Non-English-Language Support
  • PERFORMANCE
  • Base Tuning
  • Visual Tuning
  • TESTING AND CODE CHANGE
  • Testing Methodology
  • Code Change
  • INSTALLATION PROGRAMS
  • Designing the Installation Program
  • Summary and Conclusion
  • Bibliography
  • Index.

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