Using games & simulations in the classroom
著者
書誌事項
Using games & simulations in the classroom
Kogan Page, 1998
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注記
Includes index
内容説明・目次
内容説明
Games and simulations are an effective way of supporting the curriculum. This handbook demonstrates how to develop and use games and simulations in schools. It provides practical advice and guidance on how and when to use these as well as illustrative cases from nursery schools to secondary level.
目次
- A guided tour of the game/simulation/case-study field
- some general educational features of games and simulations
- choosing and using games and simulations - some basic guidelines
- using games and simulations with nursery classes
- using games and simulations with early-primary pupils
- using games and simulations with upper-primary/lower-secondary pupils
- using games and simulations with older secondary pupils
- designing your own exercises - the "top-down" approach
- designing your own exercises - the "bottom-up" approach
- involving your pupils in the design process.
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